Plans for Unreal teams using large assets
Start with a hosted project, lock binary assets before editing, keep the team in sync, and add AI assistants safely when you are ready.
Free
Start with one hosted Unreal repository, asset locks, and scoped AI assistant access. No credit card required.
No credit card required
Starter
A disciplined first production lane for small teams validating native Lore hosting.
Flexible usage, controlled by your billing admin
Team and Scale share transparent marginal rates: $12 per extra seat, $15 per extra active repository, graduated storage from $0.12/GB-month, graduated transfer from $0.10/GB, and assistant credits from $10 per 1,000. Larger included allowances—not hidden unit discounts—differentiate Scale.
Overage is off by default. Admins can set per-feature spend limits, daily or monthly caps, warning thresholds, and optional automatic assistant-credit top-ups.
Billing, limits, and workflow
What does ForgeLore give my Unreal team?
A hosted Lore repository for large assets, a dashboard for locks and activity, team access controls, usage visibility, and safe assistant access for coding agents.
Can artists and engineers use the same project?
Yes. Engineers can work with code and branches while artists lock binary assets before editing. Everyone can see project status and active locks before work collides.
Can AI assistants work safely with the project?
Assistants can be given scoped access to read project status, recent activity, and locks. Broad content changes still go through the normal project workflow.
What happens when a plan limit is reached?
Free stays hard-capped. Team and Scale stay capped until a billing admin explicitly enables overage for that feature and sets spend, usage, and warning thresholds.